## Everyday Geek Questions

What happens once in a minute, twice in a week and once in a year?

I will be X years old in year X2. How old am I?

How many planes of symmetry does a cube have?

“1” costs \$10. “20” costs \$20. How much does “100” cost?

## Liar’s Math

Pinocchio lies

When Pinocchio lies, his nose gets twice as long. When he tells the truth, his nose gets 1 cm shorter.

Today, his nose was 1 cm long in the morning, and it is 100 cm long in the evening.

What is the least possible number of times he opened his mouth today?

True and Random

Two gods  are called True and Random. True always speaks truly and Random speaks randomly truly or falsely. You don’t know who is who.

Determine the identities of the gods by asking yes-no questions; each question must be put to exactly one god.

Adapted from G. Boolos. ‘The hardest logic puzzle ever’, The Harvard Review of Philosophy (6), 1996.

You find the answers to the questions in Grade 12 questions at www.aplusclick.com

## Geek Puzzle Cards

Geek’s puzzle cards are made for geeks  https://www.aplusclick.org/geek/

## Wittygon – Game and Math Lesson

Aplusclick has just launched Wittiygon. It is a mix of Math practice and a logic game.

Aplusclick Logic Puzzle Wittygon is a free educational game for Very Intelligent People (VIP) in grades one through twelve and smart adults.

The game is free and ad-free.

In the Wittygon planetary system, the aim is to move a planet to a nearest neighbour in order to exchange positions. Match 4 or 5 planets in a row to win stars.  You win additional points if you correctly answer IQ Bonus Questions. The questions will be automatically adapted to your skills and motivation. The collection of the questions includes more than 400 logic questions, which don’t ask for special mathematical knowledge.

Where can you play?

Online: www.wittygon.com ,   iPhone or iPad,    Android:

Enjoy the challenge – become clever!

## 2015 New MENSA Challenges from A+Click

1) Think Outside the Box!

2) What is the word coiled inside this circle?

A) Animal;  B) Food; C) Country; D) USA State; E) Language

## A+Click 2014 Numbers

2014 Annual Statistics

4600+ challenging problems for students in grades one through twelve;

500,000+ sessions on websites http://www.aplusclick.com and http://www.aplusclick.ru in 2014;

5’30” is the average duration of a session;

190 countries: USA 45%; India 9%; Canada 7%; Australia 5%; UK 5%;

10,000+ cities: top cities are  Brisbane, Australia; Chicago, USA; New Delhi, India;

25% visitors via mobile or tablets;

500 stars is the Best Score of the A+Click Challenge in 2014. Suhas, Bangalore, India is the best performer of 2014.

100 Best Performers of the A+Click Challenge in 2014: USA – 28%; Cambodia – 26%; India – 15%; Canada – 6%.

2,000+ people passed IQ Test; 454 people scored over 100;

100+ suggestions from users;

A+Click continues the adventure in 2015!

## Pancake Math

“Archaeological evidence suggests that pancakes are probably the earliest and most widespread cereal food eaten in prehistoric societies.” – Wikipedia

What is the maximum number of sections into which a pancake may be divided into by four straight cuts through it?

Here more difficult questions go:

1) Is it possible to divided it so that all sections have equal area?

2) How many pancakes are needed to reach your height if they are squeezed by the weight of the upper pancakes?

3) If I spent 30 grams of batter for a pancake (French-style crêpe) of 30 cm in diameter how much batter do I need for the square pancake of the same thickness and the side length of 30 cm?

These and many other practical “pancake” questions are presented in the Applied Math section of A+Click series, which already includes more than 4500 questions.

## What is a puzzle?

“A puzzle is a problem that is fun to solve and has a right answer.” – Scott Kim, Puzzlemaster

## What motivates us to work hard?

Motivation theories can be very complex. This story is simpler than the reward analysis given in Dan Pink’s TED talk. Let’s look at a simple model of individual motivation at work, which can be presented as a MMM model:

• M1: Myself:  I do it my way.
• M2: Mastering:  I always improve what I do.
• M3: Mission: I do it for a compelling purpose.

M1: Myself

Whatever I do I try to do it my way. This is valid for children and adults. We are all the same. It’s valid for work, leisure, and study. People often distress about purposelessness of their work. Doing own way is the first motivation factor for people who don’t find a potential at their main job and develop open source products like UNIX or Moodle.

M2 Mastering

Once we successfully produce something in our own manner, we constantly introduce improvements. We master our art and become craftsmen. The term ‘craftsman’ is not only related to “a skilled manual worker who makes items,“ it’s also related to teachers, software engineers, and all other professionals. It takes time to become a craftsman.

M3 Mission

A craftsman never ceases striving to master his arts, continuing to work for a purpose. In the book Craftsman, Richard Sennet said: “the craftsman is special because he or she is an engaged human being”. This stage corresponds to the highest level of the Maslow’s hierarchy of needs. Human beings are “social beings” who work together and learn by looking at how others work. Thus, we create our masterpieces for others. The purpose of creating and giving to others is at the top of the motivation pyramid.

# Here is an example:

When I was a young boy, I studied mathematics in school and also on my own using Martin Gardner’s puzzles books. I often walked several miles to the city library in chilly Siberian frost to read just a few of the puzzle books’ pages. Very soon, I missed compelling challenges.

Now, as an adult, I am eager to help children throughout the world who are in the same position that I was in as a child to discover interesting, practical, and challenging math and logic puzzles and answers. We created a collection of more than 2200 compelling problems at http://www.aplusclick.com.

How the project was developed?

M1  Myself

At the beginning it was just a desire to challenge myself with logic puzzles and to present them in Internet. I saw many collections. What dissatisfied me? Existing solutions were concentrated on a specific type of problems and user age. Many of them were boring. It was difficult to fast find what I looked for. I do it in MY OWN way. I decide to improve our users’ experience according to the KISS approach: Keep It Simple and Stupid. These puzzles are illustrated, short, simple, and interesting for all ages. No sign up, no fees, and no advertising. Steve Jobs’ obsession with the customer’s experience was an inspiration for me.

M2 Mastering

After first months of exposing the set of problems, we receive feedback, suggestions for improving. It motivates us to improve the quality, to add interesting illustrations. We started to MASTERING our craft. So the number of puzzles grows to 2200 in two years and the new puzzles became more interesting.

M3 Mission

Now we continue working for a compelling PURPOSE. I always say WE, because dozens of people worldwide have helped us develop this library of math and logic problems. They thoroughly reviewed the problems and helped to make them simple and clear. Here a testimonial is:

“Strangers reaching out to one another, across great distances, just because of common interests in learning and helping other learners ~ kind mutual exchanges like this give me hope for a better world!”

Everyday, thousands of children spend a great deal of time and effort mastering their logical reasoning and mathematical thinking at Aplusclick. We thank all of our users and contributors for such a marvelous initiative to help children grow intellectually and become problems solvers.

Conclusion

We often find ourselves on one of the steps of the MMM model. The higher the step, the higher the level of individual motivation. More detailed hierarchy of work motivation is given in the Work Motivation pyramid.

http://www.slideshare.net/igorkokcharov/kokcharov-skillpyramid2015